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Hello! I am going to drop a bunch of lists from different armies on here, so hopefully you’ll find one you like looking at:) This is for my Death K. The Death Korps of Krieg Imperial Guard Army List uses the datasheets from the Death. Hi All This was to have been a shopping list but a job lot came up on ebay so this is for real. Any thoughts would be welcome. Brigade HQ.

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Being DKoK in the spearhead gives you nothing while Catachans give you re-rolls.

Updated pt Death Korps of Krieg : WarhammerCompetitive

You can fit the Lightning with anti-air could be good or -infantry missiles much worse than vultures. It does help if you’re bent on having every single Guardsman listen to orders at all time; every Platoon Commander costs half an infantry squad after all.

Basically you get more effective firepower, but you need to invest more in a single model to get there. Limited far more by the Psychic Focus rule in matched play – you only get one. Astra Militarum orders still usable with DKoK or not.

His Summary Execution rule means that all Astra Militarum squads within 6″ of him may re-roll as of the latest FAQ, which also dropped their points cost considerably their first failed Morale test in any given phase at the expense of a single model dying the newly dead unit doesn’t count for the re-rollwhich means you should be picky about when you use the Summary Execution ability.

There is apparently an email from Forge World that confirms that with the Death Korps, the Hades is supposed to have the Combat Engineers instead of the crappy vets, and to simply use the point costs for them provided in the Imperial Armor book. This can target Characters, and it’s probably best used in this fashion; you’ve got a really solid chance of scoring at least one mortal wound if you pull it off.


On the first few turns they could bring hell on the table – Land Raiders exploding from Medusa shells, Infantry cowers as an endless stream of mortar shells rains down on them, Hades Drills popping up from under ground, killing anything above them Atmy rules breakdown is herebut here’s some tactical commentary.

Still nothing an extra Battalion Detachment can’t fix, though. Adeptus Ministorum [ edit ] Uriah Jacobus: Anti-infantry missiles that are expensive for the amount of shots you get.

One of the two variants of the Malcador chassis that retains the Lord of War title Ordered unit can shoot, even if it fell back in its movement phase. Note that this is not restricted to the HQ slot, and you could feasibly have each of your Death Rider platoons commanded by a Colonel. They will not be tolerated.

Battle Report

They haven’t found their niche yet. This page was last modified on 11 Decemberat One of the few variants without a twin heavy bolter stock, this one comes with a plain heavy bolter instead, as well kor;s a plasma blastgun. Unless an order causes the target to shoot or run, receiving it does not prevent the unit from acting later in the same turn.

Lust three ‘Demolisher’ variants hit much harder at the expense of range; only one of them beats two feet. Still, being an assault weapon that always hits, there’s no penalty for advancing and firing, especially for Special Weapon Squads.


Warhammer 40,000/Tactics/Death Korps of Krieg(8E)

However that the first one already comes pre-painted but there are still many kits on ebay and amazon that don’t come painted. May be a valid option on a aircraft that can hold its own without extra missile firepower.

Death Korps lose Take Aim! It’s also pretty useful insurance against charges as it always auto-hits during Overwatch and cautious opponents will position their charges at least 9″ away to ignore its 8″ range making it statistically likely that they’ll simply fail krueg charge to begin with.

Since spent Kriey can be recovered once again after spending, if you spend your entire pool, recover as much as possible, spend it all, etc, the net impact is multiplying kkrps pool by 1. May i suggest a comissar death rider.

Subsequent critical hits destroy the unit. Log in or sign up in seconds.

A bit of MathHammer shows the following averages: Also a good option to ‘save’ orphaned special and heavy weapons by adding them to less mauled squads. Take 2 Flamers and a Heavy Flamer!

Death Korps of Krieg Archives – Battle Report | Battle Report

Unfortunately as of IA: With that said, you do get 6 anti-air missiles for only 10 points more than 4 anti-tank missiles, and they do a nice job against things like battle-suits and landspeeders. If you’re not using this as the portable love slave of your Stormlord or Shadowsword, you’re doing it wrong.

But then again, so what?